Young boys go on an adventure to seek out a legendary ghost, but find something far more valuable instead.
In 1979, a young girl stumbles upon a possessed tape player. She unknowingly unleashes a demonic entity that haunts her family while slowly dragging the small town of Clarkston to Hell.
Anastasia Romanov escapes through a portal when her family is threatened by Vladimir Lenin, and she finds herself in the year 1988, befriended by a young American girl.
The adventures of a father and his young daughter, in their search for a long lost book that will help reunite a missing, close relative.
In a remote village on the island of Carpathia, a shy farm girl named Yuri is raised to fear an elusive animal species known as ochi. But when Yuri discovers a wounded baby ochi has been left behind, she escapes on a quest to bring him home.
A news team is sent to Burundi to capture and bring home a legendary 25-foot crocodile. Their difficult task turns potentially deadly when a warlord targets them for death.
A boy and his dog, White Fang, must try to save the noble Haida tribe from evil white men in turn-of-the-century Alaska.
Momo is a young orphan girl who lives in the ruins of an old Roman amphitheater and becomes friends with everybody in the neighborhood. But when a powerful international corporation starts stealing everybody’s time, nobody has any time left for her, let alone their friends or families. Momo, together with Master Hora, the custodian of time, are the only ones who can go up against the time thieves before all is lost forever.
Just one enchanted jewel stands between earth and an army of evil spirits led by the devious ghoul, Phears. With the help of his new girlfriend and ghost pals, Max Doyle races to find the crystal and save the world.
The Cromwell clan lives in the real world, except for their grandmother who lives in Halloweentown, a place where monsters go to escape reality. But now the son of the Cromwells' old enemy Kalabar has a plan to use the grandmother's book to turn Halloweentown into a grey dreary version of the real world while transforming the denizens of the real world into monsters.
For years, old wood carver Mr. Meacham has delighted local children with his tales of the fierce dragon that resides deep in the woods of the Pacific Northwest. To his daughter, Grace, who works as a forest ranger, these stories are little more than tall tales... until she meets Pete, a mysterious 10-year-old with no family and no home who claims to live in the woods with a giant, green dragon named Elliott. And from Pete's descriptions, Elliott seems remarkably similar to the dragon from Mr. Meacham's stories. With the help of Natalie, an 11-year-old girl whose father Jack owns the local lumber mill, Grace sets out to determine where Pete came from, where he belongs, and the truth about this dragon.
A modern family relocates to the countryside where the children discover a magical tree with eccentric residents. They're transported to fantastical lands, rekindling their family bond through adventures.
After a construction project begins digging in their neighbourhood, best friends Tuck, Munch and Alex inexplicably begin to receive strange, encoded messages on their cell phones. Convinced something bigger is going on, they go to their parents and the authorities. The three embark on a secret adventure to crack the code and follow it to its source, and discover a mysterious being from another world who desperately needs their help. The journey that follows will change all their lives forever.
Verity and Peter’s trip to the old family mansion takes a turn when the floor of their room suddenly gives way and they fall into an underground chamber where they are met by a civilization of creatures. The leader tells them that Peter's arrival was foretold as he’s the one who can use Great Clock of the Citadel to restart time and destroy the Shroud, a malevolent creature who feeds on fear itself...
The Oggly family arrive at the municipal rubbish dump of Smelliville and must look for a new home, but they never feel really welcome anywhere. They stink and are for most humans just a tad too oggly. When Firebottom, the family dragon, crash-lands on the run-down rubbish tip of the small town of Smelliville, the Ogglies at once feel at home. And it's here they want to stay.
A small woodland creature and a majestic bird, two natural sworn enemies of the Valley, magically trade places and set off on an adventure of a lifetime to switch back. Their journey soon uncovers a greater threat—one that could endanger not only their species, but the entire valley they call home.
Distraught, confused, and half-wild with fear, Sarah Carter emerges alone from the Appalachian cave system where she encountered unspeakable terrors. Unable to plausibly explain to the authorities what happened - or why she's covered in her friends' blood - Sarah is forced back to the subterranean depths to help locate her five missing companions.
For generations, the people of the City of Ember have flourished in an amazing world of glittering lights. But Ember's once powerful generator is failing and the great lamps that illuminate the city are starting to flicker. Now, two teenagers, in a race against time, must search Ember for clues that will unlock the ancient mystery of the city's existence, before the the lights go out forever.
Alex, a boy obsessed with scary stories, is trapped by a witch in her modern, magical New York City apartment. His original hair-raising tales are the only thing keeping him safe as he desperately tries to find a way out of this twisted place.
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