Scooby-Doo and the Mystery Gang visit Oakhaven, Massachusetts to seek strange goings on involving a famous horror novelist and his ancestor who is rumored to have been a witch.
After 300 years of slumber, three sister witches are accidentally resurrected in Salem on Halloween night, and it is up to three kids and their newfound feline friend to put an end to the witches' reign of terror once and for all.
The gang goes on a trip to check on Velma's younger sister, Madelyn. She's been studying stage magic at the Whirlen Merlin Magic Academy, where apparently there have been sightings of a giant griffin. The gang decides to investigate.
Recently orphaned, a young boy is taken in by his godmother who is shocked to realize that she can see the boy's imaginary friend: a flamboyant, French magician named Bogus.
A young and unskilled fairy godmother that ventures out on her own to prove her worth by tracking down a young girl whose request for help was ignored. What she discovers is that the girl has now become a grown woman in need of something very different than a "prince charming."
A young girl Abigail lives in a city whose borders were closed many years ago because of an epidemic of a mysterious disease. Abby's father was one of the sick - and he was taken when she was six years old. Going against the authorities to find his father, Abby learns that her city is actually full of magic. And she discovers in herself extraordinary magical abilities.
When a warlock threatens Wendy the Good Little Witch, she and her aunts hide out at a resort where Casper the Ghost is vacationing with his uncles. Although Casper and Wendy are told ghosts and witches don't get along, the two are kindred spirits! This spooky family-friendly adventure finds Casper and Wendy bridging the ghost-witch divide to battle the warlock who is intent on destroying Wendy.
Molly Mahoney is the awkward and insecure manager of Mr. Magorium's Wonder Emporium—the strangest, most fantastic and most wonderful toy store in the world. After Mr. Magorium bequeaths the store to her, a dark and ominous change begins to take over the once-remarkable Emporium.
On her 13th birthday, Marnie learns she's a witch, discovers a secret portal, and is transported to Halloweentown — a magical place where ghosts and ghouls, witches and werewolves live apart from the human world. But she soon finds herself battling wicked warlocks, evil curses, and endless surprises.
At 12 years old, Kermit the Frog and best friends Goggles and Croaker travel outside their homes in the swamps of the Deep South to do something extraordinary with their lives.
When Alex is caught using magic to clean her room she is forced to go to wizard school with Justin. Max and Jerry camp out on the terrace to prove their manhood.
A newly dead New England couple seeks help from a deranged demon exorcist to scare an affluent New York family out of their home.
A girl, sent by her parents to live with her two eccentric aunts, finds out on her sixteenth birthday that she is a witch.
Teenager Cleo's school science project goes quite awry, causing her popular older sister Molly to go invisible.
It's horror on the high seas when Scooby-Doo and the gang take a creepy cruise into one of the world's most mysterious places, the Bermuda Triangle! If Scooby, Shaggy and the gang can't solve this mystery, they may have to walk the plank.
An eccentric millionaire and his grandchildren are embroiled in the plights of some forest gnomes who are searching for the rest of their tribe. While helping them, the millionaire is suspected of being crazy because he's seeing gnomes! He's committed, and the niece and nephew and the gnomes have to find him and free him.
Zombillenium, the Halloween theme park, happens to be the one place on earth where real monsters can hide in plain sight. When Hector, a human, threatens to disclose the true identity of his employees, the Vampire Park Manager has no other choice but to hire him. To see his daughter, Hector must escape from his zombie and werewolf co-workers.
Marnie puts her magic on the line to get several Halloweentown teenagers transferred to her high school in the mortal world. But soon, Marnie and her new friends are in trouble and out of luck when the evil Knight Of The Iron Dagger appears. He's determined to destroy all things magical, and it's up to Marnie to save her high school, the human world and her magic.
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