A story about the disappearance of Kirishima, a star athlete of the volleyball club, and how his disappearance affects every person in school.
A recap film depicting the match against Shiratorizawa Academy in the third season of the anime series.
Shouyou Hinata, after losing to Kitagawa Daiichi Junior High's setter Tobio Kageyama in his first official volleyball match, transfers to Karasuno High, intent on finally having a proper volleyball team and getting his revenge on Kageyama. Upon arrival at Karasuno, however, Hinata finds out Kageyama has also gone to Karasuno. Initially at odds with each other, the two form an oddball combination and fight together with the other members of the volleyball club. Karasuno reunites with a former rival school, Nekoma High, in a practice match and reignites their school rivalry.
Yokohama, 1963. Japan is picking itself up from the devastation of World War II and preparing to host the 1964 Olympics—and the mood is one of both optimism and conflict as the young generation struggles to throw off the shackles of a troubled past. Against this backdrop of hope and change, a friendship begins to blossom between high school students Umi and Shun—but a buried secret from their past emerges to cast a shadow on the future and pull them apart.
In their last year of high school, two girls in the brass band club perform a song inspired by a fairy tale that parallels their friendship.
Popular, outgoing Fujino is celebrated by her classmates for her funny comics in the class newspaper. One day, her teacher asks her to share the space with Kyomoto, a truant recluse whose beautiful artwork sparks a competitive fervor in Fujino. What starts as jealousy transforms when Fujino realizes their shared passion for drawing.
After a draining December, Sakuta is quickly nearing the end of his second year of high school. Since Mai is a third-year student, they don't have much time left together before graduation rolls around. Meanwhile, his sister, Kaede, is slowly but steadily venturing outdoors again. Just as she begins to find her footing, she announces her most ambitious goal yet—attending her brother's high school! Sakuta knows better than anyone how difficult this will be for Kaede, and he's ready to support her however he can. He's just not sure if that's what's best for her...or what she really wants...
A week before Christmas, Kyon wakes up in a world where the SOS Brigade doesn't exist. Mikuru and Yuki don't recognize him, and Haruhi and Itsuki seem to have vanished.
Shinji and Masaru spend most of their school days harassing fellow classmates and playing pranks. They drop out and Shinji becomes a small-time boxer, while Masaru joins up with a local yakuza gang. However, the world is a tough place.
After the tragic death of star volleyball player Caroline "Line" Found, a team of dispirited high school girls must band together under the guidance of their tough-love coach in hopes of winning the state championship!
This engaging series of childhood recollections tells of an unconventional school in Tokyo during World War II that combined learning with fun, freedom, and love. The school had old railroad cars for classrooms and was run by an extraordinary man – its founder and headmaster, Sōsaku Kobayashi – who deeply valued children's independence, and who was a firm believer in freedom of expression and activity.
In a near-future Japanese city bracing for a devastating earthquake, a group of teenage friends navigate personal struggles and fractured bonds amid rising tension.
The next piece begins! Kumiko is now in her second year at Kitauji High School, and with a new year comes new problems. As if making it to Nationals wasn't hard enough, Kumiko is tasked with mentoring the concert band's troublesome first years – each with their own distinct personality and problems to solve. With Kumiko busy juggling both the concert band and her new role as senpai, how does her relationship with Shuuichi fit into the picture?
After an outburst at school involving her son, a concerned single mother demands answers, triggering a sequence of deepening suspicion and turmoil.
Shy outcast Kokoro has been avoiding school for weeks when she discovers a portal in her bedroom mirror. She reaches through and finds herself transported to an enchanting castle where she is joined by six other students. When a girl in a wolf mask explains that they have been invited to play a game, the teens must work together to uncover the mysterious connection that unites them. However, anyone who breaks the rules will be eaten by a wolf.
When apathetic gamer Nagi agrees to join his rich classmate Mikage in soccer, their partnership leads to the famous Blue Lock program — and to changes.
A man brutally murders a married couple and leaves the word “ikari” (“rage”) written with their blood. The killer undergoes plastic surgery and flees. At three different locations in Japan, a male stranger appears. People suspect that the stranger might be the murderer.
While the Second World War rages, the teenage Mahito, haunted by his mother's tragic death, is relocated from Tokyo to the serene rural home of his new stepmother Natsuko, a woman who bears a striking resemblance to the boy's mother. As he tries to adjust, this strange new world grows even stranger following the appearance of a persistent gray heron, who perplexes and bedevils Mahito, dubbing him the "long-awaited one."
An urban legend says that lighting fireworks at an abandoned airfield will beckon the "summer ghost," a spirit that can answer any question. Three teenagers, Tomoya, Aoi, and Ryo, each have their own reason to show up one day. When a ghost named Ayane appears, she reveals she is only visible to those "who are about to touch their death." Compelled by the ghost and her message, Tomoya begins regularly visiting the airfield to uncover the true purpose of her visits.
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