Lord Oda Nobunaga gains control of nearly all of Japan and tries to enlist the aid of Magoichi and his 3.000 gunners.
Official Shogunate executioner Ogami Itto has been framed for disloyalty to the Shogunate by the Yagyu clan, against whom he now is waging a one-man war, along with his infant son, Daigoro.
Ogami Itto is hired to kill a tattooed female assassin and battles Retsudo, head of the Yagyu clan, and his son Gunbei.
Ogami Itto is challenged by a quintet of warriors, each armed with one fifth of Ogami's assassin fee and one fifth of the information he needs to complete his assignment.
With most of his family already dead at Ogami Itto's hands, Retsudo launches one final plot to destroy him, and when that fails, unleashes the fury of every remaining member of the Yagyu clan.
Following the death of the second Tokugawa shogun, it is revealed that he was poisoned by retainers of his son Iemitsu in hopes of gaining him the shogunate despite the stammer and birthmark which undermine his respect. Iemitsu and his brother Tadanaga become bitter rivals for the shogunate, and the land is split into factions, eventually erupting into warfare. Iemitsu's mentor, his fencing instructor Yagyu, is fixated upon securing Iemitsu the shogunate and ends up betraying everyone, even his own family, in pursuit of the goal.
Zatoichi comes upon the town of Tonda, overrun by gangsters. Using one of his favorite techniques, Zatoichi proceeds to win 8 ryo in a rigged gambling game. Of course, the local gangsters attempt to kill him, and the adventure begins. It turns out a blacksmith named Senzo examines Zatoichi's cane sword, and discovers it to be forged by his old mentor. Senzo discovers the sword is at the end of its usefulness and will break when it is used next.
A sadistic Daimyo (feudal lord) rapes a woman and murders both her and her husband, but even when one of his own vassals commits suicide to bring attention to the crime, the matter is quickly hushed up. Not only will there be no punishment, but because the Daimyo is the Shogun's younger brother, he will soon be appointed to a high political position from which he could wreak even more havoc. Convinced that the fate of the Shogunate hangs in the balance, a plot is hatched to assassinate the Daimyo. The two most brilliant strategic minds of their generation find themselves pitted against each other; one is tasked to defend a man he despises, and has a small army at his disposal. The other is given a suicide mission, and has 12 brave men. They are the 13 Assassins.
Following the story of Ran, who confronts a mysterious organization by participating in a no-rules deathmatch after discovering her missing younger sister Yuzuki is involved in a crime. With danger at every corner, Ran must trade in her boxing gloves for brass knuckles. Will she save her sister?
Feeling unhappy with his gun, Jigen is looking for the world’s best gunsmith. He finally finds out that Chiharu, who runs a watch shop, is the person he’s been seeking. Then, Jigen meets Oto, who comes to Chiharu’s shop looking for a gun. Jigen finds out about Oto's secrets and the mysterious organization that’s after her. After Oto is kidnapped, Jigen gets into a desperate battle to save her.
A guilt-haunted samurai warrior attempts to stop a massacre taking place.
On the Hokkaido frontier, a war veteran and Ainu girl race against misfits and military renegades to find treasure mapped out on tattooed outlaws.
After years on the road establishing his reputation as Japan's greatest fencer, Takezo returns to Kyoto. Otsu waits for him, yet he has come not for her but to challenge the leader of the region's finest school of fencing. To prove his valor and skill, he walks deliberately into ambushes set up by the school's followers.
The Yorozuya gang returns to protect the country's shogun when the Shinsengumi police force finds itself in a crisis.
The eldest son of a ruthlessly tough MMA champion must fight his way out of the abusive cycle his father has continued.
Zatoichi's trek through 88 temples to atone for his violent past is interrupted as he stumbles into a village terrorized by a violent yakuza boss.
The adventures of a blind, gambling masseur and master swordsman. Zatoichi targets a yakuza-controlled village, because war with a neighbouring town's smaller gang is brewing.
Zatoichi comes upon a dying man who asks him to give a bag of money to "Taichi". Zatoichi has no idea who this is but when he comes upon a small town harassed by gangsters, he finds that "Taichi" was the man's young son. Along his travels he also met a blind monk who makes Zatoichi question his murderous lifestyle. In trying to help the town, Zatoichi kills some gangsters and becomes a hero to the boy. He must make a choice of whether to use non-violence and set a good example, or violence and set the boy on the wrong path in life.
Blind masseur Zatoichi is nursed back to health by a young woman after he is shot by a gang member. Zatoichi, who had come to the village to repay a debt, now feels further indebted. He commits himself to use his amazing sword skills to help the young woman's father, whose river-crossing service is under attack by the same gang responsible for Zatoichi's wounds.
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