Hugo's mother is back home. The day after, when Hugo wakes up, he finds black feathers all over his house.
Exiled artist and poet Mustafa embarks on a journey home with his housekeeper and her daughter; together the trio must evade the authorities who fear that the truth in Mustafa's words will incite rebellion.
Mussorgsky's composition is the soundtrack for this pin-screen animated take on night and wild things. A scarecrow blows down, clouds move by quickly. Beings take shape; a town appears, animals flee, and a horse gallops by. A child looks on. Monsters run and float by: the phantasmagoric is everywhere. A woman's figure tumbles through space. A clash ensues. The horse falls. Goblins take control. The night and its denizens are relentless. Forms appear and become grotesque. Will dawn and calm ever come?
A plover chick has not learned to fly when his family migrates in the fall. He must survive the arctic winter, vicious enemies and himself in order to be reunited with his beloved one next spring.
When the four Willoughby children are abandoned by their selfish parents, they must learn how to adapt their Old-Fashioned values to the contemporary world in order to create something new: The Modern Family.
Po and the Furious Five uncover the legend of three of kung fu's greatest heroes: Master Thundering Rhino, Master Storming Ox, and Master Croc.
Aging painter Louis and his wife Michelle struggle to cope with Louis' advancing dementia.
Across different eras, a poor family, an anxious developer and a fed-up landlady become tied to the same mysterious house in this animated dark comedy.
Three unlikely heroes - Nachi, a free-spirited coati; Xochi, a fearless monarch butterfly and Pako, a hyperactive glass frog - embark on an adventure to stop wicked coral snake Zaina from destroying their rain forest homeland.
On an idyllic beach in the Pacific Northwest, curiosity gets the better of a young raccoon whose frustrated parent attempts to keep them both safe.
Kirikou's grandfather thinks that the story of Kirikou and The Witch was too short, so he proceeds to explain more about Kirikou's accomplishments. We find out how the little boy became a gardener, a detective, a maker of pottery, a merchant, a traveler and a doctor.
Arnold and his friends must recover a stolen document in order to prevent the neighborhood from being bulldozed.
The villains from the popular animated Disney films are gathered at the House of Mouse with plans to take over. Soon, the villains take over the house and kick out Mickey, Donald and Goofy. It's all up to Mickey and his friends to overthrow evil and return the House of Mouse to normal--or as close to normal as it gets.
When Day, a sunny fellow, encounters Night, a stranger of distinctly darker moods, sparks fly! Day and Night are frightened and suspicious of each other at first, and quickly get off on the wrong foot. But as they discover each other's unique qualities--and come to realize that each of them offers a different window onto the same world-the friendship helps both to gain a new perspective.
A royal relative steals a gem with the power to make things fly, the Paw Patrol takes to the skies to stop him and save Barkingburg.
A teenager finds herself transported to a deep forest setting where a battle between the forces of good and the forces of evil is taking place. She bands together with a rag-tag group characters in order to save their world—and ours.
Monster High: Ghouls Rule unearths an old conflict between "Normies" and monsters - and things are about to get scary! For years, students at Monster High were warned that Halloween was a night to stay inside and avoid conflict at all costs. But Frankie and her friends discover that ghouls and "Normies" once loved to spend the holiday together! The ghouls decide to turn back the clock and use the night to celebrate their individuality and show that it's okay to "Be Yourself. Be Unique. Be a Monster!"
After tumbling into a magic storybook, Puss in Boots must fight, dance and romance his way through wild adventures as he searches for an escape.
Groot investigates a spooky noise that’s been haunting the Quadrant, which leads to an intense dance off.
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