A boy from the farm with amazing running speed is asked to join a newly formed national soccer team and discovers a natural talent for the game. The movie is inspired by Japan's hosting of the 1979 FIFA World Youth Championship.
When apathetic gamer Nagi agrees to join his rich classmate Mikage in soccer, their partnership leads to the famous Blue Lock program — and to changes.
Kimura finally has his championship match. It takes place at the annual champion carnival. But now he must face the intense champion, Mashiba for the Junior Lightweight championship.
Makunouchi Ippo is the new Featherweight champion of Japan and is now ready for his first title defense. His opponent, the former Jr. Featherweight champion and a medical student, Sanada Kazuki. In addition to this feud, Sanada is being coached by Kamogawa's former rival, Hama Dankichi. What makes things worse is that Sanada works at the same hospital where Kumi is a nurse at and everybody at the hospital wants Sanada to win. Not only does Ippo have to defend his title, he has to reclaim his love.
Conan Edogawa comes to a bathhouse with Ran Mouri and Ai Haibara. There, he sees suspicious men in the dressing room of the men's bath. However, Conan falls down in the bathhouse and loses consciousness. The two suspicious men, Tatsu and Kondo, take him away in a car. The two belong to the underworld and seem to be working at someone's request. Meanwhile, a woman named Kanae visits the Mouri Detective Agency to request an investigation into her husband's affair. She shows them a picture, and the husband in the picture is one of the culprits who kidnapped Conan.
Kogoro's detective agency receives a mysterious phone call. Someone on the other end warns about a bomb and leaves behind a code, which if Conan can decipher the riddle, he can stop the bomb. An adventure begins for Conan and the Detective Boys, taking place at a soccer match between Hideo Akagi of the Tokyo Spirits and Ryusuke Higo of Big Osaka.
Kuroko reunites with the "Generation of Miracles" when former rivals are humiliated in an exhibition game against a notorious street basketball team.
The Kingdom of the People of the Earth once ruled over the land, but now all that remains is the Sword of the Earth. in the city of Eindoak. Satoshi, Iris, and Dent arrive in Eindoak during a harvest festival's Pokémon Tournament and meet the legendary Pokémon Victini who wishes to share its powers of victory to someone. Elsewhere in the city, a descendant of the People of the Earth named Dred Grangil has arrived who seeks to revive the kingdom's power with the Sword of the Earth, bringing them back into power over the land, and Satoshi and his friends must stop him before he destroys the land along with Victini.
Everyone's favorite TV superhero Action Mask shows up in Kasukabe, and he's trying to get something from Shin-chan -- but what could it be?
In the distant technological future, civilization has reached its ultimate Net-based form. An "infection" in the past caused the automated systems to spiral out of order, resulting in a multi-leveled city structure that replicates itself infinitely in all directions. Now humanity has lost access to the city's controls, and is hunted down and purged by the defense system known as the Safeguard. In a tiny corner of the city, a little enclave known as the Electro-Fishers is facing eventual extinction, trapped between the threat of the Safeguard and dwindling food supplies. A girl named Zuru goes on a journey to find food for her village, only to inadvertently cause doom when an observation tower senses her and summons a Safeguard pack to eliminate the threat. With her companions dead and all escape routes blocked, the only thing that can save her now is the sudden arrival of Killy the Wanderer, on his quest for the Net Terminal Genes, the key to restoring order to the world.
Tsubasa and his comrades take on the "All-Europe Boy's Soccer Team", a league of players with skills that they have never seen before in previous matches. Will Team Japan come out on top against this diverse group of players?
Something sinister's afoot in Kasukabe. Shin-chan doesn't know what it is, but he's pretty sure it involves samba-dancing doppelgängers.
His name is Baki Hanma. No one knows where he came from or where he learned his unique fighting style. When it comes to Karate, Baki Hanma is just plain GOOD. He can defeat an opponent with a single blow and he's taking the Karate Championship by storm. In a prestigious match, he defeats competitor after competitor even though he's totally unknown and barely even ranked. But now he's in for the fight of his life and he may have just met his match. Anything goes and his opponent can rip his nerves out -- literally. If he wins, he's the BEST. If he loses... he's DEAD.
A gifted runner trains a determined but unskilled classmate, unaware he's creating a rival who will challenge him on the track for years to come.
After a typhoon hits Nobita's town, he and Doraemon discover a wind sprite who, with some help from Doraemon's 22nd-century tech, takes them and their friends to a fantastic world of wind and storm people. But the wind sprite, named Fuuko by Nobita, had brought them to her world for a reason, as her peoples' gods are battling, and Suneo might be a key player in their feud.
When the Ministry of Education goes back on its promise to keep Ooarai Girls Academy open, the task of saving the five-mile-long Academy Ship from the wreckers falls to Miho and her barely-seasoned tankery team. However, things go off track almost immediately. While the Oorai tank crew may have won the high school tournament, they’re now facing a larger and more experienced university team, and if they fail, their armored vehicles will be forfeit! Will they be swapping their tanks for the memories? It’s possible, but winning a tank battle is all about tactics and teamwork, and the fledgling Ooarai students have more friends and allies than anyone suspects.
Middle school freshmen Haruka and Makoto join the school swim team, and have to join forces with their new teammates to win.
The Team Rocket leader, Giovanni, has found Mewtwo in a remote area of the Johto region. As Giovanni tries to re-capture Mewtwo, Ash and his friends are kidnapped by Domino, a new Team Rocket member, while trying to rescue Pikachu from Jessie and James. The Clone Pokemon are also captured and are then used as bait for Mewtwo. The situation then becomes a battle between the wills of Mewtwo and Giovanni; and Mewtwo also tries to discover if it and the clones have a purpose in life, even though they are products of science.
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