Six complete strangers with widely varying personalities are involuntarily placed in an endless maze of interlocking cube-shaped rooms containing deadly traps.
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
Six people unwittingly find themselves locked in another series of escape rooms, slowly uncovering what they have in common to survive... and discovering they've all played the games before.
When Eddie breaks into a luxury SUV, he steps into a deadly trap set by William, a self-proclaimed vigilante delivering his own brand of twisted justice. With no means of escape, Eddie must fight to survive in a ride where escape is an illusion, survival is a nightmare, and justice shifts into high gear.
Neighbors in a block wake one morning to find they have been sealed inside their apartments. Can they work together to find out why? Or will they destroy each other in their fight to escape?
A group of strangers find themselves trapped in a maze-like prison. It soon becomes clear that each of them possesses the peculiar skills necessary to escape, if they don't wind up dead first.
Charles Dexter Ward, a wealthy scientist, uses an ancient diary and human remains to begin a terrifying and bloody pursuit for immortality.
Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.
Held captive in a futuristic smart house, a woman hopes to escape by befriending the A.I. program that controls the house.
Jigsaw has disappeared. Along with his new apprentice Amanda, the puppet-master behind the cruel, intricate games that have terrified a community and baffled police has once again eluded capture and vanished. While city detectives scramble to locate him, Doctor Lynn Denlon and Jeff Reinhart are unaware that they are about to become the latest pawns on his vicious chessboard.
The living dead have taken over the world, and the remaining humans live in a walled city to protect themselves as they cope with the situation.
When twin brothers arrive home to find their mother’s demeanor altered and face covered in surgical bandages, they begin to suspect the woman beneath the gauze might not be their mother.
Survivors of a nuclear attack are grouped together for days in the basement of their apartment building, where fear and dwindling supplies wear away at their dynamic.
A teenager is stuck in a time loop that is not quite the same each time. She must uncover the truth but her actions have consequences for herself and others.
When a virus leaks from a top-secret facility, turning all resident researchers into ravenous zombies and their lab animals into mutated hounds from hell, the government sends in an elite military task force to contain the outbreak.
After a heist, four criminals lay low in a remote safehouse, waiting for orders. As paranoia builds, one thing becomes clear — the real threat may not be outside, but among them.
The ultimate weapon, claimed to be safe for mankind, produces global side-effects including time slides and disappearances. The scientist behind the project and his car are zapped from the year 2031 to 1817 in Switzerland where he meets Dr. Victor Frankenstein, Mary Shelley and others.
And suddenly, overnight, the world came to a halt. Two men, two survivors, one kid, and hatred that separates them. A place forgotten by everyone, including the creatures that inhabit the Earth... until now.
Cocky researcher Sebastian Caine is working on a project to make living creatures invisible. Determined to achieve the ultimate breakthrough, Caine pushes his team to move to the next phase — using himself as the subject. The test is a success, but when the process can't be reversed and Caine seems doomed to future without flesh, he starts to turn increasingly dangerous.
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